Ruff sends Sammy and Jay to the Florida Keys to search the ocean floor for Blackmuzzle's treasure! Harsha and Sam's challenge is to work at a grocery store and compete in a grocery-bagging showdown!
The Fetch 3000 crashes, so Ruff calls Glen, but Glen will only fix it if he can do something on the show. Glen decides to send all the FETCHers, dressed as Elves, Dwarves, and Wizards, on a mythic Live Action Role Playing mission!
Ruff sends Sammy and DJ to learn how to square dance. And, realizing that being in an appealing environment is key to feeling good, he sends Harsha and Jay to the zoo to learn about Gorillas and their habitat
Ruff sends Harsha, Noel, and Sam to build a foolproof structure that can protect a tortilla chip and Grandma Ruffman's cake. Sammy visits Spanish Harlem in New York City.
The third season begins and now in Smell-O-Vision, DJ and Harsha track skunks and find out how to use chemistry to neutralize skunk spray while Jay and Sam learn to "brave the waves" and become junior lifeguards.
In the third season finale, Ruff's twin brother Scruff takes control of the show, renames it "FETCH! with Scruff and Ruff Ruffman", and designs a series of elimination games for the contestants.
This is Season 3 episode 2 "When a Home is a House of Cards". Ruff sends Jay and Noel to learn card-stacking, and Sam and Sammy to make a PSA for an animal shelter.
Noel, Sammy, and Jay are dispatched to Thompson Island where they learn about insects and their habitats while Harsha learns about pow wows in New Mexico.
Ruff sends Sam to a high-level meeting with Senator Ted Kennedy. Meanwhile, Noel, Sammy, and DJ are challenged to design a float for Ruff's political campaign.
This is Season 3 episode 1 "The Debut of Smell-o-Vision". Ruff gets sprayed by a skunk, and he sends Harsha and DJ to learn about skunks. He also sends Jay and Sam to the beach to learn to be lifeguards.